# Siddharth T (sudo-sidd) > Gameplay Programmer | Game AI & Systems ## About I'm a student who likes building systems that work the way they should, look good, and feel intentional. I make games — some are silly little experiments that exist for a joke, some I'm trying to make genuinely epic and meaningful. Background in AI/ML, which sneaks into a lot of what I build. Exploring the world of gamemaking with curiosity and wonder. ## Current Role - Unity Developer Intern at Easewin Gaming Private Limited (Jan 2026 – Jun 2026) - Previously: Student Researcher — Computer Vision at SSIET AIML Department (Oct 2024 – Jan 2026) ## Education - B.Tech in Artificial Intelligence & Machine Learning — Sri Sakthi Institute of Engineering and Technology (2023–2027, ongoing) ## Core Skills - Game Engines: Godot 4, Unity - Languages: C#, GDScript, C++, Python - AI/ML: PyTorch, TensorFlow, Reinforcement Learning, Imitation Learning - Art & Design: Blender, Aseprite, Affinity Designer, Krita - Other: Linux, Docker, GitHub Actions ## Key Projects ### Unwanted Guest Professional internship project. Engineered highly modular core gameplay mechanics, AI behaviors, and interactive environment systems for an unannounced horror title. - Tech: Unity, C#, AI State Machines, System Architecture - Status: In Development ### 3D Imitation Learning A Godot 4 and Python AI framework to dynamically train 3D agents using live demonstrations. Features a BC-to-PPO pipeline achieving 5-6x training speedup and ~90% reduction in required sample data. - Tech: Godot 4, Python, PPO, PyTorch - Published research: [IJARP-2542](https://www.ijarp.com/myimgup/1581584550IJARP-2542.pdf) - Code: https://github.com/sudo-sidd/Imitation_learning_Godot ### Honknarok A short, physics-based rage game set on a treacherous mountain path to Valhalla. - Tech: Godot, Physics - Play: https://sudo-sidd.itch.io/honknarok ### Kernel Panic A 2-player co-op game about procedural miscommunication under pressure. Manage BOILER_OS, a Victorian-era archival engine with a corruption problem. - Tech: 2D, Multiplayer, Text-based, Puzzle - Play: https://sudo-sidd.itch.io/kernel-panic ### Unity TPC Stress Test A full-cycle QA project auditing Unity's Third-Person Starter Asset. Covers bug tracking via GitHub Issues & Kanban, and engineering fixes for camera clipping and physics collision issues. - Tech: Unity, C#, QA, Cinemachine - Code: https://github.com/sudo-sidd/Unity-Third-Person-Controller-Stress-Test ### Unity Tactical Grid Prototype A 3D turn-based tactical grid prototype. Demonstrates procedural grid generation, custom editor tools, A* pathfinding, and enemy AI behavior. - Tech: Unity, C#, Pathfinding, Procedural Gen - Code: https://github.com/sudo-sidd/UnityTacticalGrid-proto ### GitHub Profile V-Pet A virtual pet that lives in my GitHub profile README. Features interactive actions (feeding/playing) and real-time state updates via Actions. - Tech: GitHub Actions, Python, Pixel Art - Code: https://github.com/sudo-sidd/sudo-sidd - See it: https://github.com/sudo-sidd ### Tiny Wilds Real-time evolution sandbox with autonomous agents. - Tech: Godot 4, Evolution Simulation, Sandbox, AI - Code: https://github.com/sudo-sidd/TinyWilds ### Exam Ninja A Fruit Ninja-style Unity game where players grade flying exam papers by swiping. Features physics-based paper gliding, dynamic accuracy-based grading, and real-time class average tracking. - Tech: Unity, C#, Physics, 2D - Code: https://github.com/sudo-sidd/ExamNinja ## Certifications - Electronic Arts — Software Engineering Job Simulation (Forage), August 2025 - Lean Six Sigma Yellow Belt (Vision Excellence), February 2025 ## Links - Portfolio: https://sudosidd.dev - GitHub: https://github.com/sudo-sidd - itch.io: https://sudo-sidd.itch.io - RSS: https://sudosidd.dev/rss.xml